Architecture project

(2013) The goal of this project was to pick a building and build it in 3D, with the smallest details, then texture it, light it properly and lastly render it all to create a video of +/- 30 seconds. What you see here is a house, along with the garden. The house and its garden is surrounded by farmland.

Programs used:

  • Autodesk Maya 2014, for the models (except the plans, which were taken from a free internet source and Xfrog)
  • Photoshop CS5, for the textures, which were taken from real photographs (taken by me)
  • Mental ray, for rendering. I used the physical sun and sky settings

 

And this is the finished video:

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